@startuml
sprite $pied_piper_hat [48x48/16] {
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}


!define FA6_PIED_PIPER_HAT(_alias) ENTITY(rectangle,black,pied_piper_hat,_alias,FA6 PIED_PIPER_HAT)
!define FA6_PIED_PIPER_HAT(_alias, _label) ENTITY(rectangle,black,pied_piper_hat,_label, _alias,FA6 PIED_PIPER_HAT)
!define FA6_PIED_PIPER_HAT(_alias, _label, _shape) ENTITY(_shape,black,pied_piper_hat,_label, _alias,FA6 PIED_PIPER_HAT)
!define FA6_PIED_PIPER_HAT(_alias, _label, _shape, _color) ENTITY(_shape,_color,pied_piper_hat,_label, _alias,FA6 PIED_PIPER_HAT)
skinparam folderBackgroundColor<<FA6 PIED_PIPER_HAT>> White
@enduml